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Digital Graphic Design
Course
Information
Instructor: Mr.
Carr
Graphic designers
are visual communicators who combine color, composition, typography, and
illustration in creative, innovative ways to inform, motivate, sell, educate
or entertain. Advertisements, brochures, corporate identity programs,
product packaging, video graphics, computer imagery, signs and exhibits
are all created by graphic designers to communicate visually. This course
will provide students with the opportunity to use state-of-the-art technology
to further develop their own graphic design skills.
What are students expected to learn?
Students will:
- Demonstrate creative thinking, construct knowledge, and develop innovative
products and processes using technology. (NETS*S
2007, 1a; 1b.)
- Use digital media and environments to communicate and work collaboratively,
including at a distance, to support individual learning and contribute
to the learning of others. (NETS*S 2007, 2a, 2b;
2d.)
- Apply digital tools to gather, evaluate, and use information. (NETS*S
2007, 3b, 3c.)
- Plan and conduct research, manage projects, solve problems and make
informed decisions using appropriate digital tools and resources. (NETS*S
2007, 4b.)
- Exhibit a positive attitude toward using technology that supports
collaboration, learning and productivity. (NETS*S
2007, 5b.)
- Demonstrate personal responsibility for lifelong learning. (NETS*S
2007, 5c.)
- Demonstrate a sound understanding of technology concepts, systems
and operations. (NETS*S 2007, 6a, 6b, 6c, 6d.)
NETS*S - National Educational Technology Standards for
Students, second edition, 2007, published by ISTE - International Society
for Technology in Education, 1710 Rhode Island Ave, NW, Suite 900, Washington,
DC 20036-3132. Phone 1.800.336.5191; Web: www.iste.org/nets
Course
Objectives
This course will provide students with the opportunity to use state-of-the-art
technology to create digital graphics. Students will learn industry-standard
software, including Photoshop CS2, Illustrator CS2, InDesign CS2, Painter,
Bryce5 or Terragen, Fireworks MX 2004, Flash MX 2004, and other products
used in print, digital video, and Web design.
Internship Opportunities
Students in this class
will have the opportunity to work with community members to develop "real-world"
graphic design skills. In the past, students have worked with Lincoln
City Libraries, The Community Blood Bank, and The Nebraska Library Commission.
Students have also benefited from paid employment opportunities with Nanonation,
aijalon, and The Nebraska Library Commission.
Contest Entries
Students in this class also have opportunities to enter graphic design
contests. ITFP students have frequently been awarded first place in the
Apple Digital Media Contest, also known as the "Digies". ITFP students have frequently finished 1st in the 7-12 division
in the Digital Still Image and Digital Still Photography categories.
Course Learnings
Each student will:
- create, modify, and publish:
- drawings;
- text objects;
- animations;
- digital images;
- digital photographs;
- presentations;
- publications;
- web pages.
- generate an electronic
portfolio of digital work and store it on CD;
Course Syllabus
| Week |
Description |
| 1 |
Introduction to Graphic Design - Principles, Elements,
Color, Type |
| 2 |
Adobe Illustrator CS2 |
| 3-7 |
Adobe Photoshop CS2 |
| 8-9 |
Adobe InDesign CS2 |
| 10-13 |
Illustrator, Photoshop, InDesign |
| 14 |
Flash, Dreamweaver, Fireworks |
| 15-16 |
Contest Entries - NETA and Digies |
| 17-18 |
Final Project |
Course
Expectations
You are expected to:
- Be on time for
class;
- Come to class
prepared to work;
- Complete required
assignments on time;
- Treat all people
and property with respect;
- Follow the regulations
outlined in the Student Handbook provided by the school where you are
registered.
Tardy Policy:
On the second tardy to class, the student will be required to submit
a plan for resolving the tardy problem. Subsequent tardies may result
in an administrative referral.
Course
Assignments
Assignments are to be completed and submitted when requested. Late assignments(except
in cases of excused absence) will be subject to partial credit. Since
a computer is required to complete the work, attendance is extremely
important. Concepts and skills necessary to complete the required assignments
will be demonstrated in class. You will have the opportunity to practice
concepts and skills through the completion of a series of exercises,
before you are asked to apply them to create design projects. Due dates
can be found on the calendar
page or the on-line gradebook.
Course Grading Scale
Your grade will be determined by the number of points you earn on graphic
design exercises and projects.
| 90 - 100 |
A |
| 86 - 89 |
B+ |
| 80 - 85 |
B |
| 76 - 79 |
C+ |
| 70 - 75 |
C |
| 66 - 69 |
D+ |
| 60 - 65 |
D
|
| 0 - 59
|
F |
Project
Rubric
Your grade on individual projects will be determined by the use of a
rubric.
Current
Course Grades
Current
course grades are available on-line to those students and parents
who have been granted access.
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